A Complete Guide to Character Rigging for Games Using Blender

Halac

Taylor & Francis Ltd
ISBN: 9781032203003

Kompletní průvodce jak používat Blender k vytvářet postavy do hry.

Více o produktu ↓


Individuální kalkulace pro školy a instituce.

1,323 Kč * 1,470 Kč
-10%

0 - 4 ks
1,323 Kč
5 a více ks
1,310 Kč

* Cena stanovená dodavatelem. Nejnižší cena za posledních 30 dní 1,323 Kč.

K odeslání do 21 pracovních dní.

A Complete Guide to Character Rigging for Games Using Blender : 9781032203003

1,323 Kč

Více o produktu

Kompletní průvodce jak používat Blender k vytvářet postavy do hry.

This book is a comprehensive guide to using Blender to create character rigs for games, breaking down the technicalities of rigging tools and techniques into easily digestible chunks. It provides all the tools needed to go from a static character model to an animation-ready, high quality, and fast performing game rig.

Written to be accessible and easy to follow, the book covers character rigging theory that is supported by industry standard examples of how to apply that theory to character rigs for video games. It demonstrates the reasoning behind rigging decisions followed by instructions and examples on how to apply that knowledge to rig creation. It includes chapters that focus on the character deformation techniques that raise the visual quality of the model and subsequently of the animation and game it will be used in.

This book will be vital reading to those studying games animation as well as early-career rigging artists, character animators, modeling artists, technical animators, and technical artists.

Galerie

Výrobce
Taylor & Francis Ltd
Jazyk
angličtina
Autor
Halac
Obsah
Paperback
Rok vydání
2023