Game Production Studies

Sotamaa, Olli|Svelch, Jan | Autoři

Vše od Taylor & Francis
ISBN: 9781041179979

As the first edited collection dedicated solely to video game production, this volume provides a timely resource for anyone interested in how games are made and at what cost.

Více o produktu


Nejprodávanější produkty v aktuálním měsíci.
Chcete ušetřit? Najdete u nás i výhodné sady produktů.
Množstevní slevy pro školy i jednotlivce.

1 322 Kč

1 - 3 ks
1 322 Kč
4 - 20 ks
1 309 Kč
21 a více ks
1 296 Kč

Naše cena 1 322 Kč je o 5 % nižší než
doporučená cena výrobce 1 392 Kč.

Předpoklad doručení do 18. listopadu *

* Termín expedice je odhadovaný a může se mírně upravit podle termínu dodání od našeho dodavatele. Pokud by došlo ke změně, vždy vás budeme včas informovat.

1 322 Kč 1 392 Kč

Nepřehlédněte od Taylor & Francis ↓

Více o produktu ↓

As the first edited collection dedicated solely to video game production, this volume provides a timely resource for anyone interested in how games are made and at what cost.

Video games have entered the cultural mainstream and now rival established forms of entertainment such as film or television in terms of economic profits. As careers in video game development become more common, so do the stories about precarious working conditions and structural inequalities within the industry. In Game Production Studies, an international group of researchers takes a closer look at the everyday realities of video game production, ranging from commercial studios to independent creators. Across sixteen chapters, the authors deal with issues related to labour, production routines, or monetization, as well as local specificities. As the first edited collection dedicated solely to video game production, this volume provides a timely resource for anyone interested in how games are made and at what cost. The contributors present case studies from Canada, China, Finland, France, Germany, Poland, and the US among other countries. Considering how fast the video game production networks are evolving, the collection provides both timely discussion of new trends and phenomena such as boutique publishers, in-game monetization regulation, or game jam natives and also historical probes into particular industries, which address the wider socio-historical context of these changes.

Obsah

Introduction: Why Game Production Matters?, LABOUR, DEVELOPMENT, PUBLISHING & MONETIZATION, REGIONAL PERSPECTIVES, Complete Bibliography, Index

Výrobce
Taylor & Francis
Jazyk
eng
Autor
Sotamaa, Olli|Svelch, Jan
Obsah
Paperback / Softback
Rok vydání
2025
Počet stran
356

Zanechte své hodnocení

Budeme rádi, když se podělíte o svou zkušenost s Game Production Studies a pomůžete tak ostatním zákazníkům při výběru.